Fire Emblem Genesis

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Tiki down or neutral (warp)

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1 Tiki down or neutral (warp) on Wed Dec 30, 2009 4:56 pm

So many of these topics, maybe we should make just one topic to discuss all the quick and obvious changes for the full efficiency list.

Anyways, this one's not hard to figure out. Nagi does 45/60 damage on Medeus, so I don't think you need Tiki for him, and outside of that she's no different from the other "Neutral/No Positive" characters.

At the very least, she shouldn't be above Nagi, who essentially does the same one thing that Tiki might be able to do that matters, but better.

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2 Re: Tiki down or neutral (warp) on Wed Dec 30, 2009 5:58 pm

I recall both Tiki and Nagi being commonly used for Warp Tactics (one for clearing out the first dragon in Final or weakening Medeus), so no, Tiki is actually one of the more useful characters in the latemgame.

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3 Re: Tiki down or neutral (warp) on Wed Dec 30, 2009 6:03 pm

Reinforcing what FE3 said, Tiki/Nagi are practically needed to 1-shot the Mamkute in front of Medeus.

On top of that, they can (at base) suicide against Medeus to weaken him.

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4 Re: Tiki down or neutral (warp) on Wed Dec 30, 2009 6:08 pm

At the very least, she shouldn't be above Nagi, who essentially does the same one thing that Tiki might be able to do that matters, but better.

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5 Re: Tiki down or neutral (warp) on Wed Dec 30, 2009 6:18 pm

CAT5 wrote:At the very least, she shouldn't be above Nagi, who essentially does the same one thing that Tiki might be able to do that matters, but better.
I can quote too~~~

Seriously, how is that relevant? Contributing to the final chapter means Tiki should be out of bottom, even if Nagi can do it too.

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6 Re: Tiki down or neutral (warp) on Wed Dec 30, 2009 6:20 pm

And Tiki can at least cause serious damage to the Chapter 24 boss, which Nagi can't. For Warp-Skipping, that matters.

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