Here's what we'll do:
Abel: Cavalier -> Sniper
Draug: Fighter -> Berserker
If anyone disagrees with this, I will attempt to skewer a comparison for Hunter -> General or whatnot.
First off, C1:
Abel - 20.0 HP | 6.0 Str | 7.0 Skl | 7.0 Spd | 2.0 Luck | 7.0 Def
Iron Sword - 11 Atk
Javelin - 13 Atk, 78 Hit
Draug - 20.0 HP | 7.0 Str | 3.0 Skl | 3.0 Spd | 1.0 Luck | 11.0 Def
Iron Lance - 13 Atk
Javelin - 14 Atk, 73 Hit
Let's start with the main enemy types:
C2-3 should be skipped really. Pirates have 8-9 AS by C2 and C3 Fighters have 10 AS. Eep. Victory to Abel over these two chapters.
So let's view Abel gaining 3 levels while Draug gains two due to mediocre performance in C2 and C3.
Abel - 22.0 HP | 7.2 Str | 8.5 Skl | 8.5 Spd | 2.8 Luck | 7.6 Def
Iron Sword - 12 Atk
Steel Sword - 15 Atk
Javelin - 15 (C) Atk
Steel Lance - 16 Atk, 7 AS
Draug - 23.2 HP | 6.4 Str | 2.8 Skl | 10.8 Spd | 1.6 Luck | 3.6 Def
Iron Axe - 13 Ak
Draug will always lose when it comes to Abel. Abel only needs to pull out an Iron Lance and he wins Atk. Abel also has the slightly better compound durability (4 Def vs. 1 HP). So once again does it matter?
Fighter: 19-20 Atk
Both are 2RKOed here.
Cavalier: 18 Atk (20 w/Armor)
Abel can make these Cavs a 3RKO (18-8=10/22 HP) while the 20 Atk they, once again, tie.
Archer / Armor Knight: 18 Atk
Abel also makes these a 3RKO.
Horseman: 14-15 Atk
Abel takes 12-14 damage per round while Doga can take from 10-11 damage to 20-22 damage. Draug just avoids a ORKO by the skin of his teeth.
Boss
I do want to say forget it, but Abel has the sight edge w/Javelin.
Abel wins offense and defense so far for about... 3 chapters to Doga's 1 chapter.
Speed up to C5 and without looking at the stats Abel can use the Ridersbane on the Cavs at this point. Granted, Draug can now use Hand Axe midway or near the beginning of this chapter. He's still a little too slow to double much and, as for the Atk values?
Cavs: 21 Atk
Oof. 2RKOed.
AK: 24 Atk.
Damn...
Archer: 19 Atk
Well Abel can prevent being 2RKOed by these guys. Granted a Cav assault (13 damage) and an Archer duel (11 damage) 2RKOes Abel anyways.
So to put it simply Abel will still have wins that are now extended with the Ridersbane. His durability is marginally better against Archers, aside from that not much else.
Now I'm going to go chapter-by-chapter:
- C6: Not much really. There's a couple of Mages, 2 Cavs (one w/Silver), some Armor Knights, and a bunch of Thieves / Archers. Draug should be good to double Cavs w/Iron Axe, though Abel likely has the Ridersbane as a response to this.
- C6X: Granted Abel could go Myrmidion and double these guys, but sticking straight to Cavalier Draug can win offense vs. Abel. Though Def it's a different story. With Swords knocking 25% Hit, +15 for the Forts, then +11 from Spd + Luck and finally +5 from Marth minimum grants Abel a grand total of 56 Avoid. Hit rates? Hit: Iron 100-101, Steel 90-91, Hand 80-81. Do da math. As for continuing durability Abel is still iffy taking Steel Axe, though it is a bit mre innacurate. I'd say Draug wins here w/offense but Abel can at least manuever w/Avoid.
- C7: These guys aren't so hot in combat so this chapter is more for units that pack bows. Aside from that Abel will have the upper hand on the Archers and Mercenaries to the village. Abel can also prove to be worthy by blocking a fort thanks to Abel's mov.
- C8: Draug loses WTA all over the place, so his Hit rates drop a bit. Abel wins.
- C9: Slightly similair story back in C6X but NOW Abel can double all these guys. Steel Sword!Abel w/C rank does about 26 damage at worst to the Pirates. As for Avoid it is not so great in this chapter but it can help a bit with surviving. As for Draug w/Steel Axe does about 2 more damage per round, so it's not that far off. Both are about even here, though I'd likely hand the victory to Draug for the slightly higher damage output.
- C10: Draug doubles Archers and Cavaliers. Easily wins this.
- C11: Tricky, but I'd throw Abel the favor. He is likely near doubling the Cavaliers as well while being able to hit the Mercenaries is a good thing. His Mov is also a good advantage to taking on the Ballistae closer.
- C12: 25 Atk (Draug) vs. 26 Atk (Abel). Now I'd argue Abel has the slight edge in combat here over Draug.
So it's finally promo time I'd say. 15/1 Abel and Draug:
Abel - 35.1 HP | 13.6 Str | 20.0 Skl | 17.0 Spd | 5.5 Luck | 9.8 Def | 3.0 Res
Steel Bow - 23 Atk
Draug - 37.0 HP | 14.1 Str | 8.0 Skl | 16.9 Spd | 5.2 Luck | 6.3 Def | 0.0 Res
Silver Axe - 28 Atk
Hand Axe - 22 Atk
Heh, I'm actally iffy on Berserker!Draug and considering Hero... anyway, notice a few things here? Draug actually loses if he pulls out the Hand Axe while Draug wins with the Silver Axe by a whopping 5 Atk. Meanwhile their Spd is about the sasme and...yeah.
Let's look at the growths real fast:
Abel - 65 HP | 35 Str | 45 Skl | 70 Spd | 25 Luck | 15 Def
Draug - 80 HP | 45 Str | 35 Skl | 50 Spd | 30 Luck | 0 Def
So to sum this up quick Abel will be getting Spd a little better than Draug would, but 2 things: 1 is Draug can swap to Hero and 2) Draug still wins offense for a while. Let's hit about... 15/6. All I'm going to show is their Str and Spd.
Abel - 15.35 Str, 20.5 Spd
Silver Bow - 29 Atk
Longbow - 25 Atk
Draug - 16.35 Str, 19.4 Spd
Silver Axe - 30 Atk
Hand Axe - 24 Atk
Lulz, Longbow still beats Hand Axe. So if Draug used the time warp (as in go Hero) he only loses 1 Str but gains the momentum to double. Ayiyiyi?
Let's sum it up with this too: Abel needs 5 more levels to hit 24 AS, which can double all the DracoKnights. One more hits him at 25 AS, then 2 more hits 26. Meanwhile Draug is a little bit slower here (5 levels he has 22 AS); however, keep in mind Draug can always go to Hero and obtain that little extra momentum.
My conclusion is this: IMO there seems to be no reason to have a tier difference between these two, as I assumed.
Note that I'm going to compare the Hunter -> General a bit later, but just wanted this for now so you get the idea.
Abel: Cavalier -> Sniper
Draug: Fighter -> Berserker
If anyone disagrees with this, I will attempt to skewer a comparison for Hunter -> General or whatnot.
First off, C1:
Abel - 20.0 HP | 6.0 Str | 7.0 Skl | 7.0 Spd | 2.0 Luck | 7.0 Def
Iron Sword - 11 Atk
Javelin - 13 Atk, 78 Hit
Draug - 20.0 HP | 7.0 Str | 3.0 Skl | 3.0 Spd | 1.0 Luck | 11.0 Def
Iron Lance - 13 Atk
Javelin - 14 Atk, 73 Hit
Let's start with the main enemy types:
Oof. Draug on a fort solidifies his 11 Def, so he takes 4 damage per round. Meanwhile Abel w/Iron Sword will have 8 Def / 48 Avoid. In the scenario of taking 3 hits Abel has a 13% chance of death. If Draug moves off the fort he has a near-100% chance of dying in 4-5 hits. So defensively Draug can edge a victory, though Abel isn't doing wtfterrible since he is 3RKOed an the Iron Sword is an accurate option.Pirate:
26 (25) HP
15 atk
6 AS
100 (99) hit
4 def
C2-3 should be skipped really. Pirates have 8-9 AS by C2 and C3 Fighters have 10 AS. Eep. Victory to Abel over these two chapters.
So let's view Abel gaining 3 levels while Draug gains two due to mediocre performance in C2 and C3.
Abel - 22.0 HP | 7.2 Str | 8.5 Skl | 8.5 Spd | 2.8 Luck | 7.6 Def
Iron Sword - 12 Atk
Steel Sword - 15 Atk
Javelin - 15 (C) Atk
Steel Lance - 16 Atk, 7 AS
Draug - 23.2 HP | 6.4 Str | 2.8 Skl | 10.8 Spd | 1.6 Luck | 3.6 Def
Iron Axe - 13 Ak
Draug will always lose when it comes to Abel. Abel only needs to pull out an Iron Lance and he wins Atk. Abel also has the slightly better compound durability (4 Def vs. 1 HP). So once again does it matter?
Fighter: 19-20 Atk
Both are 2RKOed here.
Cavalier: 18 Atk (20 w/Armor)
Abel can make these Cavs a 3RKO (18-8=10/22 HP) while the 20 Atk they, once again, tie.
Archer / Armor Knight: 18 Atk
Abel also makes these a 3RKO.
Horseman: 14-15 Atk
Abel takes 12-14 damage per round while Doga can take from 10-11 damage to 20-22 damage. Draug just avoids a ORKO by the skin of his teeth.
Boss
I do want to say forget it, but Abel has the sight edge w/Javelin.
Abel wins offense and defense so far for about... 3 chapters to Doga's 1 chapter.
Speed up to C5 and without looking at the stats Abel can use the Ridersbane on the Cavs at this point. Granted, Draug can now use Hand Axe midway or near the beginning of this chapter. He's still a little too slow to double much and, as for the Atk values?
Cavs: 21 Atk
Oof. 2RKOed.
AK: 24 Atk.
Damn...
Archer: 19 Atk
Well Abel can prevent being 2RKOed by these guys. Granted a Cav assault (13 damage) and an Archer duel (11 damage) 2RKOes Abel anyways.
So to put it simply Abel will still have wins that are now extended with the Ridersbane. His durability is marginally better against Archers, aside from that not much else.
Now I'm going to go chapter-by-chapter:
- C6: Not much really. There's a couple of Mages, 2 Cavs (one w/Silver), some Armor Knights, and a bunch of Thieves / Archers. Draug should be good to double Cavs w/Iron Axe, though Abel likely has the Ridersbane as a response to this.
- C6X: Granted Abel could go Myrmidion and double these guys, but sticking straight to Cavalier Draug can win offense vs. Abel. Though Def it's a different story. With Swords knocking 25% Hit, +15 for the Forts, then +11 from Spd + Luck and finally +5 from Marth minimum grants Abel a grand total of 56 Avoid. Hit rates? Hit: Iron 100-101, Steel 90-91, Hand 80-81. Do da math. As for continuing durability Abel is still iffy taking Steel Axe, though it is a bit mre innacurate. I'd say Draug wins here w/offense but Abel can at least manuever w/Avoid.
- C7: These guys aren't so hot in combat so this chapter is more for units that pack bows. Aside from that Abel will have the upper hand on the Archers and Mercenaries to the village. Abel can also prove to be worthy by blocking a fort thanks to Abel's mov.
- C8: Draug loses WTA all over the place, so his Hit rates drop a bit. Abel wins.
- C9: Slightly similair story back in C6X but NOW Abel can double all these guys. Steel Sword!Abel w/C rank does about 26 damage at worst to the Pirates. As for Avoid it is not so great in this chapter but it can help a bit with surviving. As for Draug w/Steel Axe does about 2 more damage per round, so it's not that far off. Both are about even here, though I'd likely hand the victory to Draug for the slightly higher damage output.
- C10: Draug doubles Archers and Cavaliers. Easily wins this.
- C11: Tricky, but I'd throw Abel the favor. He is likely near doubling the Cavaliers as well while being able to hit the Mercenaries is a good thing. His Mov is also a good advantage to taking on the Ballistae closer.
- C12: 25 Atk (Draug) vs. 26 Atk (Abel). Now I'd argue Abel has the slight edge in combat here over Draug.
So it's finally promo time I'd say. 15/1 Abel and Draug:
Abel - 35.1 HP | 13.6 Str | 20.0 Skl | 17.0 Spd | 5.5 Luck | 9.8 Def | 3.0 Res
Steel Bow - 23 Atk
Draug - 37.0 HP | 14.1 Str | 8.0 Skl | 16.9 Spd | 5.2 Luck | 6.3 Def | 0.0 Res
Silver Axe - 28 Atk
Hand Axe - 22 Atk
Heh, I'm actally iffy on Berserker!Draug and considering Hero... anyway, notice a few things here? Draug actually loses if he pulls out the Hand Axe while Draug wins with the Silver Axe by a whopping 5 Atk. Meanwhile their Spd is about the sasme and...yeah.
Let's look at the growths real fast:
Abel - 65 HP | 35 Str | 45 Skl | 70 Spd | 25 Luck | 15 Def
Draug - 80 HP | 45 Str | 35 Skl | 50 Spd | 30 Luck | 0 Def
So to sum this up quick Abel will be getting Spd a little better than Draug would, but 2 things: 1 is Draug can swap to Hero and 2) Draug still wins offense for a while. Let's hit about... 15/6. All I'm going to show is their Str and Spd.
Abel - 15.35 Str, 20.5 Spd
Silver Bow - 29 Atk
Longbow - 25 Atk
Draug - 16.35 Str, 19.4 Spd
Silver Axe - 30 Atk
Hand Axe - 24 Atk
Lulz, Longbow still beats Hand Axe. So if Draug used the time warp (as in go Hero) he only loses 1 Str but gains the momentum to double. Ayiyiyi?
Let's sum it up with this too: Abel needs 5 more levels to hit 24 AS, which can double all the DracoKnights. One more hits him at 25 AS, then 2 more hits 26. Meanwhile Draug is a little bit slower here (5 levels he has 22 AS); however, keep in mind Draug can always go to Hero and obtain that little extra momentum.
My conclusion is this: IMO there seems to be no reason to have a tier difference between these two, as I assumed.
Note that I'm going to compare the Hunter -> General a bit later, but just wanted this for now so you get the idea.