the great haar wrote: Which suggests that you think Mist can get 9 levels in like 2 chapters since she won't promote until chapter 20 or so and Mia can't get past 20/10 by chapter 23?
see smash's exp calculations
And, is it jsut me, or did everyone ignore the part where smash pointed out that a 17/1 Mist with the SS would roughly tie 20/4 Boyd in offense?
Just read nflchamp's post.
Yippee. She can get that at level 10 with a seal.
And Mia can't get a horse ever.
So? The point is that you can't bring up the horse as an advantage of bexping Mist when she can easily get the thing without bexp.
Mist with bexp gets horse.
MIst without bexp gets horse.
Guess which way costs less?
Okay, you clearly aren't reading Int's posts well enough. Or at least lacking in skills like reading comprehension. It's not that Mist isn't worth investing in, it's that it takes a lot more than Mia, and Mia was already somewhat high in the maintenance department.
Wrath for mia is already more maintenance than anything Mist could need.
Then you have serious issues understanding the arguments for giving Mia wrath. Also, she doesn't technically need wrath to be good. Just (less) bexp (than Mist takes). Wrath just makes her go from good to epic (against 1-range stuff she 3HKOs only, which is why lots of other units are still better).
Turning one of several other possible units into a monster with wrath versus being able to sell arms scrolls so I can forge an amazing 9 crit onto my forges
It's not just the arms scrolls. They are just one thing on top of another. And only Zihark/Largo become as monstrous with wrath, because they are the only ones with a crit bonus. And Zihark the only one that can wield Vague Katti and have the crit boost. And Mia is the only one with a free wrath and then you can stick vantage on some other unit (Nephenee or a unit with guard + brave). And Mia's gains are bigger than Zihark's anyway thanks to his earth affinity canceling out most of the durability increase from Vantage + Wrath. So if they are on the same team it makes no sense to give it to Zihark. If they are on different teams then Mia isn't competing with Z anyway and they can both have it.
So then Mist comes along and either holds up the army by forcing them to stay near her and get healed every time they level up for 1 hp and various other constraining tactics and she takes bexp and you assume Rhys or another healer isn't using physic.
Having Mia fall under half HP every single chapter versus using a hammerne or two on Mist's SS
It doesn't take a genius to see which is bigger.
Even so you fail to see it. I'd suggest recommending that it does take a genius. That way the fact you can't see it isn't as big a problem.
Besides, Mist's primary function can be accomplished without any bexp. You can physic and mend just as easily without getting to level 20. If you want the horse so badly you can seal her early, too. Promoting at level 10 to 14 will of course severly limit Mist's combat abilities, though sonic sword should still ORKO wyverns. Here's another thought for you:
Mia takes bexp and uses it every turn. Or at least every turn there are nearby enemies. Mist spends half her time healing people, something she can do without the investment. Which means even if they took equal amounts of bexp it may not be worth it. Mist takes more bexp.
Mist can heal on player phase and be ready to counter/kill enemies on enemy phase so I have no idea what you're complaining about.
How about from chapter 10 until promotion where she eats bexp and does virtually nothing with it? And the fact that Mia has a bunch more player phases with it. There are bow users to attack for free on player phase, and since we just gave Mist the SS for free (you haven't yet even bothered trying to justify that) she should be attacking at 2 range on units that can't counter on player phase, not healing. But we already have multiple capable combatants, spending tons of bexp on Mist isn't necessary. She's a healer, and after promotion is rather good at it, and you have combatants. If you choose to deploy Mist, she's already good at something. Why bother with something else?
Also, I don't think there are enough enemies close enough together for Mist to actually get killed by any in a single turn, and if you let Mist get down to single digits and don't heal her and then send her up against enemies you have problems.
Really? Because if that's the case then why does anybody care about Zihark's earth compared to Mia? Because you have the option of throwing a unit against 5 units that 3HKO him/her with a reasonable expectation of continued living. Sure, you
could just position them such that they only face 2 units and we know they will live, but that's why the units with that kind of durability are better. So with neither getting wrath you are looking at similar durability, with both compared with wrath Mia wins by virtue of crit bonus and vantage.
Sorry for the hyperbole, but for someone who initially said that the res lead between the two didn't matter, you're pulling a fast one on me.
How so?
And if we're throwing resources around, Mist wins because she gets the SS and now ORKOs everything at 1-2 range while Mia only ORKOs at 1-range. 1-2 range also means she wards off 1-2 range enemies much better than Mia (indirectly making her more durable against those enemies) or kill them off, depending on the situation.
See, this is what I detest about people from the smash school of resource distribution. "Throwing resources around". We have justified, or at least attempted to justify, every single resource spent in terms of how it affects the team. People like you just glaze over that and then say "oh now we can give xyz to this other unit" and you don't justify it. You just say that if we gave stuff to one unit you can give whatever you want to yours. And then you
still get it wrong because Mia will have such a huge durability advantage at one range despite what you give Mist without justification. Wrath plus killer/vague katti means that Mia will not die at one range unless the enemy has tremendous amounts of hp/def. Mia would still win that combat comparison. There aren't enough 1-2 range enemies. And you ignore that if Mia has wrath she is actually a viable user of the SS. Now, Mist ORKOs guaranteed with it and is thus arguably a better user (though Mia has vantage and Mist doesn't) but Mist may not be a combatant on Mia's team, so it may not matter.
Forging 9 crit means my crit on tigers go from about 5 to 14.
I don't know about you, but I'm not praying for a ~1/4 chance of killing an enemy type taht is relatively rare.
Who suggests doing that? Besides, I said more than just tigers. Also, if we are so rich, why not stick crit on stuff? It at least gives you a chance. On top of that, you can only forge so many times. If you stick crit on a forge then that extends the number of uses. Considering how many units need a forge to 2HKO various enemy types, I'd have to say that being able to use one for an extra 3 or 4 battles is worthwhile. This isn't RD where making cheaper forges is a good idea because you can make multiples in a single chapter.
Trying to hype more crit from forges would be like trying to hype Zihark's adept before promotion (before he is capable of 2HKOing anything except mages), except Zihark's adept helps him against every enemy while this crit would help against tigers and generals and that's more or less it.
Um, crit helps on player phase to occasionally avoid counters. Also to extend the life of a forge. Combine with guard and that makes it even better. Crit could help with wyverns, too. And Zihark's adept is an advantage he has over Mia before promotion. So is Mia's vantage before she gets swordmaster crit. Although hype suggests weighing it at a higher level than it needs to be. Still, Mist isn't giving us anything we don't already have with those arms scrolls, whereas any unit given crit on the forge in theory provides something new.
Right, there totally isn't a silver lance in chapter 16. ...wait...
It would help if you read beyond the first two sentences.
You don't think I did?
Silver Lance isn't even buyable until chapter 23. She can't use something that doesn't exist. Jill's problem isn't attack anyway. Her att is about the same as Kieran, and Kieran doesn't have att problems. So this also goes for forged steel lance.
Also, I forgot. Silver Lance is A rank, and weapon ranks cap at B before promotion, so Jill can't even use it until she promotes, and by then, she'll certainly have little to no att issues.
Cool, who knew? Is there a list somewhere for the max ranks and when you can forge stuff? Besides, no way is she ORKOing
everything.
I'm not sure if there is more than just that, though.
It doesn't even matter, because there are enough lance users that want the silver lance (Neph, Marcia, etc.) anyway.
What about how every single sword user can grab the SS? Even if they just hold it for attacking wyverns or something.
Also, to my knowledge, it is the only silver lance available before chapter 23.
Perhaps. Don't really know.
Limited number of forges. Kieran or someone could be using the one or two hand axes created. And I'm not sure when javelins can first be forged, but its entirely possible she got one before promotion. Why give it up and take a hand axe forge from someone else when she has a perfectly usable javelin forge? Besides, hand axe is only 1 wexp, unlike steel axe. I suppose 1 is better than none, but my point is that even if she uses the hand axe it makes it slower.
IIRC you can't even forge 1-2 range weapons until chapter 18 where everyone is promoted, so if we're forging 1-2 range weapons for Jill it's not going to be a javelin.
Well, that all depends. At that point, you'd only have one. Neph is locked to lances, so maybe you want something to trade between her and Devdan and anybody capable of using lances.
And what about the steel forge I mentioned? Same idea applies as to the ranged weapons. Only I'm actually certain that steel forges are available before Jill promotes.
Silver Lance isn't even buyable until chapter 23. She can't use something that doesn't exist. Jill's problem isn't attack anyway. Her att is about the same as Kieran, and Kieran doesn't have att problems. So this also goes for forged steel lance.
I am in awe of how complete your proof is of Jill actually ORKOing everything with just an 11 mt weapon.
Sorry, first one is in chapter 15 in the desert. Assuming you want to meet the turn requirements, you might get something else along the way. Though physic is a good idea. Then there is one in a chest in chapter 16. Next is in 17-2 and needs to be stolen. Point is, she's not getting a physic until chapter 15, Rhys probably has the first one though due to higher magic. Second one is hers, though. Besides, it takes 15 turns to use one and that's only 330 exp. And we aren't swimming in physic yet, so she probably can't freely spam until chapter 18.
Physic by chapter 16 on Mist is more than enough time to let her spam it and get her level up.
sigh.
We're not going to have a shortage of physics or any of the high rank staves unless we fielded Mist, Rhys, AND a mage. I don't think I need to explain how ridiculous that sounds.
You don't think having two or three units capable of physicing is a good idea? And how about how a level 17 Mist heals 22 hp with a physic while a level 19 Rhys heals 27 hp. I'm not confident in Mist's ability to reduce the level gap that much unless you do things for her you won't do for Rhys, though, so it should be a much bigger gap. Also they have the same move and his range is more at this point. I ask you why give Mist your only physic? Wouldn't it make more sense to have her running around with her mend staff and Rhys with physic?
They already have little to no problems reaching A rank for silver axes, so if your only reason to rush to a higher axe rank so they can get WEXP faster, you'll need to try again.
E to A how quickly? That's 180 wexp, by the way. 90 doubles with hand axes. I think I'd rather let them use the short axe as quickly as possible. Not to mention the whole limited forges thing. If you truly can't forge range until chapter 18, that's actually
more reason to scroll them up to C rank for short axe. If you don't, then all but one guy are stuck with a plain ol' hand axe.
Again, though, the point isn't that once Mist gets going she's still crap and thus not worth the investment. That isn't the case. The idea is that she takes a lot more bexp to promote at a reasonable point in time. Possibly an over the line amount, possibly not. Int still appears to be undecided. I'm undecided. Also, since nobody has suggested moving her down it actually doesn't matter that he's saying she may not be worth the investment.
It's the double standard for Mia that's the problem.
It's you lack of understanding that's the problem.
Prove there is a double standard.
Mist uses physics, mia would need to kill an enemy that is no lower than 2 levels below her to get the same exp. But Mist can do this every turn as long as someone on the team is damaged, while Mia has to be near an enemy. And physic isn't the only staff Mist can use.
On enemy phase they can both get kills.
You have serious issues following an argument, don't you? How could Mist possibly be getting kills on enemy phase before promotion?
And it's not like anybody is saying that since Mist/Rhys don't need bexp there is more for others.
Which is why Int likes to brag about having over 1500 BEXP left in base at chapter 18 when he has both mist and Rhys at level 10 or below, right?
Um, I think you are answering your question in your question. If there is 1500 bexp left, doesn't it stand to reason that the other units don't in fact need the bexp that Int didn't give to Mist/Rhys? Although, the bexp should go elsewhere since before promotion it's almost a waste to give them bexp. The only advantage is that going from level 3 to level 11 with bexp costs less than going from level 12 to 20. I'm not convinced that the gains from doing that are enough to counter what you could be gaining from that bexp during the time between when you dump that bexp on Mist and when she promotes.
edit: I'll just wait for Int to comment on smash's post, since I don't feel like bothering right now.