Your threads will just keep getting locked until you
a) fully understand the game's mechanics, at least the part which you are making an argument about. no 2-RNs for level-ups, no Resolve for tier 1 units not named Micaiah, no Ethlin after Ch3.
b) actually propose a change on something, rather than a "curious aspect" or "funny tidbit"
c) actually show numbers of your newest discovery rather than blabbering and speculation. and I don't mean just after you gave a unit an early promotion - show the long term effects as well.
d) don't forget the opportunity cost. you tend to.
tyvm.
EDIT: This actually applies to everyone, but most people don't need to be told.
a) fully understand the game's mechanics, at least the part which you are making an argument about. no 2-RNs for level-ups, no Resolve for tier 1 units not named Micaiah, no Ethlin after Ch3.
b) actually propose a change on something, rather than a "curious aspect" or "funny tidbit"
c) actually show numbers of your newest discovery rather than blabbering and speculation. and I don't mean just after you gave a unit an early promotion - show the long term effects as well.
d) don't forget the opportunity cost. you tend to.
tyvm.
EDIT: This actually applies to everyone, but most people don't need to be told.