A finished project at last!
Everyone agreed FEP's average stat calculator, while handy, also has a few flaws:
1. the first level is always assumed to be in the character's base class
2. it uses the character's old names
3. it has some other bugs that I don't know how to reproduce yet, but they involve things like Barst getting >70 hp on later levels
I made a bot that allows you to quickly grab a character's averages right on the spot, including reclass options. Obviously, this bot is not without issues...for one, it uses lazy (simple) averages rather than real ones. It also doesn't take dynamic growths into account (but neither does FEP's), and it doesn't care for stat caps or reclass limits either.
Regardless, you can have fun with it. The syntax is the following (leave off [] brackets):
!gimme [character] [class1] [levels as class1] [class2] [levels as class2] [etc.]
The last class specified will be used for the final class it's in. So if you want to know Draug with 3 levels as a Knight, 12 as a Hunter, then promoted to Warrior, given 2 more levels then reclassed to Horseman, you use:
!gimme Draug knight 3 hunter 12 warrior 2 horseman 0
A major thanks to jumpluff for helping the creation, and hosting it.
Have fun!
PS
"Pegasus Knight" is called pegknight
All classes consisting of two or more words are written as one word, for example "Dark Mage" is darkmage
I used the names on Serenes Forst, it doesn't recognize names like "Marich" or "Saji"
Everyone agreed FEP's average stat calculator, while handy, also has a few flaws:
1. the first level is always assumed to be in the character's base class
2. it uses the character's old names
3. it has some other bugs that I don't know how to reproduce yet, but they involve things like Barst getting >70 hp on later levels
I made a bot that allows you to quickly grab a character's averages right on the spot, including reclass options. Obviously, this bot is not without issues...for one, it uses lazy (simple) averages rather than real ones. It also doesn't take dynamic growths into account (but neither does FEP's), and it doesn't care for stat caps or reclass limits either.
Regardless, you can have fun with it. The syntax is the following (leave off [] brackets):
!gimme [character] [class1] [levels as class1] [class2] [levels as class2] [etc.]
The last class specified will be used for the final class it's in. So if you want to know Draug with 3 levels as a Knight, 12 as a Hunter, then promoted to Warrior, given 2 more levels then reclassed to Horseman, you use:
!gimme Draug knight 3 hunter 12 warrior 2 horseman 0
A major thanks to jumpluff for helping the creation, and hosting it.
Have fun!
PS
"Pegasus Knight" is called pegknight
All classes consisting of two or more words are written as one word, for example "Dark Mage" is darkmage
I used the names on Serenes Forst, it doesn't recognize names like "Marich" or "Saji"