Barst is one of your best earlygame contributors, Wolf doesn't exist earlygame. Even in C6 when Wolf finally exists, he's still going to have durability problems as long as he's getting doubled, and 6x Pirates WILL double him, and Barst>Hero Wolf, so if Wolf pulls out an advantage between 8 and 10 somehow, I don't think it'll cancel out Barst's win for more of the time.
Lemme just skip to the important part of why I think Barst>Wolf, though.
15/7 Hero Barst: 39 HP 17 str 21 AS 13 def
Chapter 14
1 Shooter [lvl 3]
5 Archer [lvl 7, 2 Long Bow 1 Silver Bow]
2 Priest [1 lvl 12 Fortify 1 lvl 7 Mend]
6 Armor [1 lvl 11 Silver Lance, 5 lvl 7, 2 Silver Lance 2 Jav 1 Ridersbane]
4 Cav [lvl 7]
2 Thief [1 lvl 7 1 lvl 9]
1 Sniper [lvl 3]
Archer 7 (Silver Bow): 32 (33) HP, 23 (24) atk, 104 (105) hit, 10 (11) AS, 7 ( def, 0 (1) res, 4 (5) crit
NOTE: Forged Longbows are identical to Silver Bow stats, just 2-3 range.
Cav 7 (Silver Lance): 35 (36) HP, 27 (28) atk, 103 (104) hit, 10 (11) AS, 9 (10) def, 0 (1) res, 4 crit
Sniper 3 (Silver Bow): 41 (42) HP, 26 atk, 115 hit, 16 AS, 8 (9) def, 4 res, 12 crit
Armor 7 (Silver Lance): 36 (37) HP, 27 (28) atk, 103 (104) hit, 4 (5) AS, 12 (13) def, 0 (1) res, 4 crit
12 mt Ridersbane: 36 (37) HP, 26 (27) atk, 103 (104) hit, 4 (5) AS, 12 (13) def, 0 (1) res, 4 crit
Forged Javelin: 36 (37) HP, 25 (26) atk, 103 (104) hit, 4 (5) AS, 12 (13) def, 0 (1) res, 4 crit
Armor 11 (Silver Lance): 40 (41) HP, 29 atk, 104 hit, 5 AS, 13 def, 1 res, 4 crit
Thief 7 (Silver Sword): 28 HP, 21 atk, 109 (110) hit, 17 (18) AS, 3 def, 4 (5) crit
Thief 9 (Silver Sword): 30 HP, 21 (22) atk, 110 (111) hit, 18 AS, 3 (4) def, 5 crit
Priest 12 (Fortify): 26 HP, 11 HP heal, 12 AS, 5 def, 11 res
Priest 7 (Mend): 24 HP, 19 HP heal, 10 AS, 4 def, 8 res
Boss: Jiol (Silver Lance): 47 (48) HP, 30 atk, 102 (103) hit, 9 AS, 16 def, 3 res, 3 (4) crit
Killer Bow: 47 (48) HP, 25 atk, 92 (93) hit, 9 AS, 16 def, 3 res, 23 (24) crit
The 29 atk Silver Lance Armor, the Sniper, and Jiol are the only things on the map 3RKOing him. Everything else is a 4RKO, all of this with me just ignoring Barst's likely support options which give him actually somewhat reliable avo. General Wolf can't get this kind of offense. Hero Wolf might come close, but would get shitstomped durability wise. Barst has a clear offensive win, and that matters more when you're not dying either way.
It kind of keeps going on like that for the rest of the game, too. Heck, considering lolGaiden enemies, it probably starts at 12x.
Lemme just skip to the important part of why I think Barst>Wolf, though.
15/7 Hero Barst: 39 HP 17 str 21 AS 13 def
Chapter 14
1 Shooter [lvl 3]
5 Archer [lvl 7, 2 Long Bow 1 Silver Bow]
2 Priest [1 lvl 12 Fortify 1 lvl 7 Mend]
6 Armor [1 lvl 11 Silver Lance, 5 lvl 7, 2 Silver Lance 2 Jav 1 Ridersbane]
4 Cav [lvl 7]
2 Thief [1 lvl 7 1 lvl 9]
1 Sniper [lvl 3]
Archer 7 (Silver Bow): 32 (33) HP, 23 (24) atk, 104 (105) hit, 10 (11) AS, 7 ( def, 0 (1) res, 4 (5) crit
NOTE: Forged Longbows are identical to Silver Bow stats, just 2-3 range.
Cav 7 (Silver Lance): 35 (36) HP, 27 (28) atk, 103 (104) hit, 10 (11) AS, 9 (10) def, 0 (1) res, 4 crit
Sniper 3 (Silver Bow): 41 (42) HP, 26 atk, 115 hit, 16 AS, 8 (9) def, 4 res, 12 crit
Armor 7 (Silver Lance): 36 (37) HP, 27 (28) atk, 103 (104) hit, 4 (5) AS, 12 (13) def, 0 (1) res, 4 crit
12 mt Ridersbane: 36 (37) HP, 26 (27) atk, 103 (104) hit, 4 (5) AS, 12 (13) def, 0 (1) res, 4 crit
Forged Javelin: 36 (37) HP, 25 (26) atk, 103 (104) hit, 4 (5) AS, 12 (13) def, 0 (1) res, 4 crit
Armor 11 (Silver Lance): 40 (41) HP, 29 atk, 104 hit, 5 AS, 13 def, 1 res, 4 crit
Thief 7 (Silver Sword): 28 HP, 21 atk, 109 (110) hit, 17 (18) AS, 3 def, 4 (5) crit
Thief 9 (Silver Sword): 30 HP, 21 (22) atk, 110 (111) hit, 18 AS, 3 (4) def, 5 crit
Priest 12 (Fortify): 26 HP, 11 HP heal, 12 AS, 5 def, 11 res
Priest 7 (Mend): 24 HP, 19 HP heal, 10 AS, 4 def, 8 res
Boss: Jiol (Silver Lance): 47 (48) HP, 30 atk, 102 (103) hit, 9 AS, 16 def, 3 res, 3 (4) crit
Killer Bow: 47 (48) HP, 25 atk, 92 (93) hit, 9 AS, 16 def, 3 res, 23 (24) crit
The 29 atk Silver Lance Armor, the Sniper, and Jiol are the only things on the map 3RKOing him. Everything else is a 4RKO, all of this with me just ignoring Barst's likely support options which give him actually somewhat reliable avo. General Wolf can't get this kind of offense. Hero Wolf might come close, but would get shitstomped durability wise. Barst has a clear offensive win, and that matters more when you're not dying either way.
It kind of keeps going on like that for the rest of the game, too. Heck, considering lolGaiden enemies, it probably starts at 12x.