Sorry, just every time I argue here, it tends to end up boiling down to "the mercs are more important, so shut yo goddamn ass up"....Or I'm just incredibly cynical, pessimistic, negative, and sort of a dickhead because the game always leaves a bitter taste in my mouth.
Anyways, there are actually plenty capable in part 1 who can reduce it to coin flips, the same reason there are people in the GM who can-We got Earth support in the form of Nolan. Basically, whoever supports Nolan is gonna be able to do this, Nolan himself if it's the right element. But hey, we already figured Nolan's a pretty cool guy who doesn't afraid of anything.
Thus, brings me to a point-who best to support Nolan to help him be this coinflip unit?
Well, let's not get ahead of myself, I suppose I should show proof.
Chapter 1-5, let's say Nolan's around level 13, sound reasonable? 4 chapters of basically being the best guy next to Sothe, IS the best guy for 2 of those chapters, 1 of the chapters has Laguz, I could probably say 14 and I wouldn't be too far off. Let's go with 13 though, to be fair. Let's give him a C with uhhhh, anybody.
He would have about a base of 33, a C gives him 7-12, so 40-45.
2x Soldier lvl 12 (Javelin)
HP 28, Atk 20, AS 13, Hit 98, Avo 33, DEF 11, RES 6, Crit 6, Ddg 7
1x Soldier lvl 13 (Javelin)
HP 28, Atk 20, AS 13, Hit 98, Avo 33, DEF 11, RES 6, Crit 6, Ddg 7
4x Fighter lvl 11 (Steel Axe)
HP 30, Atk 26, AS 12, Hit 104, Avo 31, DEF 8, RES 3, Crit 5, Ddg 7
1x Fighter lvl 11 (Iron Axe)
HP 30, Atk 23, AS 12, Hit 109, Avo 31, DEF 8, RES 3, Crit 5, Ddg 7
1x Fighter lvl 11 (Hand Axe)
HP 30, Atk 24, AS 12, Hit 99, Avo 31, DEF 8, RES 3, Crit 5, Ddg 7
1x Fighter lvl 12 (Steel Axe)
HP 31, Atk 26, AS 12, Hit 106, Avo 31, DEF 8, RES 3, Crit 6, Ddg 7
Comes pretty close with these guys at least. Even funnier, Aran at 10 with a C support from the Nols is packing 40 avoid, like Nolan with a non-avoid support.
Level 10 Eddie (I still think this is selling him a bit short by this chapter...) has 41 avoid at base, a C witht he Nols giving him 48. If he were say, 12? He'd have 51 avoid. It does reduce some to near 50, and ranged guys to RNG favor to the player. Yeah it's not reliable, but it makes me realize just how much like FEDS part 1 is like. Most of your guys are getting 2RKOd for a majority of it, yet enemy density for the most part is quite low. The difference is, this game gives you supports to help cope, while FEDS supports don't really kick in unless you're Ogma's psycho group. I'd say it's best to minimize while you can, as to get as much luck as you can muster to your side. Since everyone is getting 2RKOd mostly, it's only safe to assume that those with the most avoid wins, unless you're one of the god modders. Thing about Aran is that for the most part, he isn't really able to pull off credible durability until later into part 1 where we get units like Nailah, BK and the killtrio.
1-6-1, I'd say B with Eddie and Nolan is possible for the 15. Aran might not be there quite yet. What would they have?
Assuming Nolan at 14, Eddie at 12, 59 avoid for Eddie, 51 for Nolan.
1x Fighter lvl 11 (Hand Axe)
HP 30, Atk 24, AS 12, Hit 99, Avo 31, DEF 8, RES 3, Crit 5, Ddg 7
1x Fighter lvl 12 (Steel Axe)
HP 31, Atk 26, AS 12, Hit 106, Avo 31, DEF 9, RES 3, Crit 6, Ddg 7
1x Fighter lvl 13 (Steel Axe)
HP 31, Atk 26, AS 12, Hit 108, Avo 31, DEF 9, RES 3, Crit 6, Ddg 7
1x Archer lvl 11 (Steel Bow)
HP 26, Atk 24, AS 13, Hit 116, Avo 34, DEF 9, RES 4, Crit 7, Ddg 8
1x Archer lvl 13 (Steel Bow)
HP 27, Atk 25, AS 14, Hit 118, Avo 36, DEF 10, RES 5, Crit 7, Ddg 8
1x Soldier lvl 11 (Steel Lance)
HP 27, Atk 23, AS 13, Hit 111, Avo 33, DEF 10, RES 6, Crit 6, Ddg 7
1x Thunder Nage lvl 13 (Thunder)
HP 22, Atk 15, AS 11, Hit 111, Avo 29, DEF 5, RES 10, Crit 11, Ddg 7
1x Armor Sword lvl 12 (Steel Sword)
HP 32, Atk 23, AS 11, Hit 114, Avo 31, DEF 16, RES 6, Crit 5, Ddg 10
1x Armor Sword lvl 14 (Wind Edge)
HP 32, Atk 22, AS 11, Hit 92, Avo 32, DEF 16, RES 6, Crit 5, Ddg 10
1x Armor Axe lvl 13 (Hand Axe)
HP 32, Atk 23, AS 12, Hit 104, Avo 34, DEF 15, RES 6, Crit 6, Ddg 10
1x Armor Lance lvl 13 (Javelin)
HP 32, Atk 23, AS 11, Hit 97, Avo 32, DEF 16, RES 6, Crit 5, Ddg 10
1x Thunder Mage lvl 14 (Thunder, Turn 1, west)
HP 22, Atk, 17, AS 12, Hit 111, Avo 31, DEF 5, RES 11, Crit 11, Ddg 7
1x Thunder Mage lvl 14 (Elthunder, Turn 1, west)
HP 22, Atk, 19, AS 12, Hit 106, Avo 31, DEF 5, RES 11, Crit 16, Ddg 7
2x Pegasus knight lvl 13 (Steel Lance, Turn 1, one north, one south)
HP 24, Atk 18, AS 10, Hit 114, Avo 32, DEF 10, RES 9, Crit 5, Ddg 12
1x Archer lvl 11 (Steel Bow, turn 1, northeast)
HP 26, Atk 24, AS 13, Hit 116, Avo 34, DEF 9, RES 4, Crit 7, Ddg 8
1x Armor Axe lvl 12 (droppable Hammer, Turn 1, northeast)
HP 32, Atk 27, AS 8, Hit 93, Avo 25, DEF 16, RES 6, Crit 6, Ddg 10
1x Armor Sword lvl 13 (droppable Steel Sword, Turn 1, northeast)
HP 32, Atk 23, AS 12, Hit 116, Avo 33, DEF 16, RES 6, Crit 5, Ddg 9
1x Armor Sword lvl 12 (Steel Sword, Turn 1, northeast)
HP 32, Atk 23, AS 11, Hit 114, Avo 31, DEF 16, RES 6, Crit 5, Ddg 10
2x Pegasus knight lvl 12 (Steel Lance, Turn 2, west)
HP 23, Atk 18, AS 9, Hit 114, Avo 30, DEF 9, RES 8, Crit 5, Ddg 12
1x Pegasus knight lvl 14 (Steel Lance, Turn 3, east)
HP 23, Atk 19, AS 11, Hit 115, Avo 35, DEF 10, RES 9, Crit 5, Ddg 13
1x Pegasus knight lvl 14 (Javelin, Turn 3, east)
HP 23, Atk 16, AS 13, Hit 101, Avo 38, DEF 10, RES 9, Crit 5, Ddg 13
2x Pegasus knight lvl 14 (Javelin, Turn 6, south)
HP 23, Atk 16, AS 13, Hit 101, Avo 38, DEF 10, RES 9, Crit 5, Ddg 13
1x Pegasus knight lvl 14 (Javelin, Turn 9, norh)
HP 24, Atk 16, AS 13, Hit 101, Avo 38, DEF 10, RES 9, Crit 5, Ddg 13
1x Pegasus knight lvl 14 (Steel Lance, Turn 9, north)
HP 24, Atk 19, AS 11, Hit 115, Avo 35, DEF 10, RES 9, Crit 5, Ddg 13
1x Pegasus knight lvl 13 (Javelin, Turn 9, north)
HP 23, Atk 16, AS 13, Hit 101, Avo 38, DEF 10, RES 9, Crit 5, Ddg 13
1x Soldier lvl 13 (droppable Steel Lance, Turn 9, northwest)
HP 28, Atk 24, AS 14, Hit 114, Avo 36, DEF 11, RES 6, Crit 6, Ddg 8
1x Soldier lvl 12 (Javelin, Turn 9, northwest)
HP 27, Atk 20, AS 13, Hit 96, Avo 32, DEF 10, RES 6, Crit 6, Ddg 7
Plenty of coin flips to me. Rather beneficial to Eddie, as we know that Eddie is mainly an offense guy, so allowing him more player phase is always nice.
I forget, wasn't there something special with supports on 1-6? I won't go ahead with the A support for Eddie until I figure it out, but let's check a level 15 Aran at 1-7 with a B from Nolan. 36-38 base avoid, er...I think it was 25 avoid? It's somewhere around there, so it's about 61-63 avoid.
1x Fighter lvl 15 (Hand Axe)
HP 33, Atk 26, AS 13, Hit 106, Avo 34, DEF 11, RES 3, Crit 7, Ddg 8
1x Fighter lvl 16 (Steel Axe)
HP 34, Atk 28, AS 15, Hit 114, Avo 39, DEF 11, RES 4, Crit 7, Ddg 9
4x Soldier (Steel Lance, two have droppable Door keys)
HP 29, Atk 24, AS 14, Hit 114, Avo 36, DEF 12, RES 7, Crit 6, Ddg 8
1x Fire Mage lvl 14 (Elfire)
HP 22, Atk 20, AS 11, Hit 114, Avo 29, DEF 6, RES 12, Crit 5, Ddg 7
2x Fire Mage lvl 16 (Elfire)
HP 24, Atk 21, AS 13, Hit 117, Avo 34, DEF 6, RES 12, Crit 6, Ddg 8
1x Wind Mage lvl 15 (Elwind)
HP 24, Atk 21, AS 12, Hit 119, Avo 31, DEF 6, RES 12, Crit 5, Ddg 7
1x Archer lvl 14 (Steel Bow)
HP 27, Atk 25, AS 13, Hit 119, Avo 35, DEF 11, RES 5, Crit 7, Ddg 9
2x Archer lvl 16 (Steel Bow)
HP 28, Atk 26, AS 16, Hit 121, Avo 41, DEF 11, RES 6, Crit 8, Ddg 9
1x Archer lvl 15 (Iron Longbow)
HP 28, Atk 24, AS 14, Hit 106, Avo 37, DEF 11, RES 5, Crit 8, Ddg 9
2x Armor Axe lvl 16 (Hand Axe, one has stealable Vulnerary)
HP 33, Atk 25, AS 14, Hit 109, Avo 39, DEF 17, RES 7, Crit 7, Ddg 11
2x Armor Lance lvl 15 (Steel Lance)
HP 33, Atk 26, AS 13, Hit 117, Avo 37, DEF 16, RES 6, Crit 6, Ddg 11
1x Armor Lance lvl 14 (Steel Lance)
HP 33, Atk 25, AS 12, Hit 115, Avo 35, DEF 15, RES 6, Crit 6, Ddg 11
1x Armor Lance lvl 13 (Javelin)
HP 32, Atk 22, AS 11, Hit 97, Avo 32, DEF 15, RES 6, Crit 5, Ddg 10
1x Djur (Armor Sword boss, Storm Sword, stealable Vulnerary)
HP 38, Atk 31, AS 13, Hit 83, Ao 33, DEF 20, RES 9, Crit 6, Ddg 7
1x Soldier lvl 14 (Steel Lance, Turn 1, southeast)
HP 29, Atk 24, AS 14, Hit 116, Avo 36, DEF 12, RES 7, Crit 7, Ddg 8
1x Fire Mage lvl 15 (Elfire, Turn 1, southeast)
HP 23, Atk 19, AS 12, Hit 117, Avo 32, DEF 6, RES 12, Crit 6, Ddg 8
2x Soldier lvl 16 (Steel Lance, Turn 9, southwest)
HP 31, Atk 26, AS 15, Hit 118, Avo 38, DEF 13, RES 7, Crit 7, Ddg 8
3x Archer lvl 16 (Steel Bow, Turn 9, two southwest, one south)
HP 29, Atk 27, AS 15, Hit 121, Avo 39, DEF 12, RES 6, Crit 8, Ddg 9
2x Fighter lvl 16 (Hand Axe, Turn 9, south)
HP 32, Atk 27, AS 15, Hit 106, Avo 38, DEF 11, RES 4, Crit 7, Ddg 8
2x Armor Lance lvl 16 (Javelin, Turn 11, northeast)
HP 35, Atk 24, AS 13, Hit 102, Avo 37, DEF 16, RES 6, Crit 6, Ddg 11
1x Fire Mage lvl 16 (Elfire, Turn 11, northeast)
HP 25, ATK 21, AS 13, Hit 117, Avo 34, DEF 6, RES 13, Crit 6, Ddg 8
I dunno, looking pretty nice to me...Woops, that's Nolan! *Rechecks Aran* Aran at 15 would have about 32 avoid, so it's not like I was far off. Nolan would be what, 16, 17? 38 avoid, so basically what I just showed you didn't change.
1-8, Eddie at 16 would have about 52, so 22+ is 74. Nolan would have about 66.
2x Bandit lvl 14 (Venin Axe)
HP 39, Atk 21, AS 15, Hit 114, Avo, 36, DEF 15, RES 7, Crit 6, Ddg 8
2x Bandit lvl 15 (Venin Axe)
HP 39, Atk 22, AS 16, Hit 121, Avo 41, DEF 16, RES 6, Crit 8, Ddg 9
1x Bandit lvl 15 (Steel Axe)
HP 39, Atk 23, AS 14, Hit 116, Avo 37, DEF 15, RES 7, Crit 8, Ddg 9
1x Bandit lvl 16 (Hand Axe)
HP 39, Atk 23, AS 16, Hit 115, Avo 43, DEF 17, RES 7, Crit 8, Ddg 11
1x Bandit lvl 16 (Venin Axe)
HP 39, Atk 22, AS 18, Hit 119, Avo 45, DEF 16, RES 7, Crit 7, Ddg 9
3x Soldier lvl 16 (Steel Lance)
HP 30, Atk 25, AS 15, Hit 116, Avo, 38, DEF 13, RES 8, Crit, 7, Ddg 8
1x Soldier lvl 15 (Steel Lance)
HP 29, Atk 24, AS 14, Hit 116, Avo, 36, DEF 12, RES 7, Crit 7, Ddg 8
1x Soldier lvl 16 (Javelin)
HP 29, Atk 22, AS 15, Hit 101, Avo, 38, DEF 13, RES 7, Crit 7, Ddg 8
2x Priest lvl 15 (Heal)
HP 25, Atk --, AS 11, Hit --, Avo 37, DEF 6, RES 15, Crit --, Ddg 15
1x Dracoknight lvl 15 (Steel Axe)
HP 31, Atk 27, AS 12, Hit 106, Avo 31, DEF 15, RES 0, Crit 6, Ddg 7
2x Thunder Mage lvl 16 (Elthunder)
HP 24, Atk 20, AS 13, Hit 110, Avo 33, DEF 6, RES 12, Crit 17, Ddg 7
2x Wind Mage lvl 14 (Elwind)
HP 23, Atk 20, AS 12, Hit 117, Avo 31, DEF 5, RES 11, Crit 5, Ddg 7
1x Wind Mage lvl 16 (Elwind)
HP 24, Atk 21, AS 13, Hit 121, Avo 33, DEF 6, RES 12, Crit 6, Ddg 7
1x Fire Mage lvl 17 (Elfire)
HP 25, Atk 21, AS 12, Hit 117, Avo 32, DEF 7, RES 12, Crit 6, Ddg 8
1x Radmin lvl 1 (Thunder Sage boss, Elthunder, locked to Normal biorhythm)
HP 30, Atk 25, AS 16, Hit 120, Avo 43, DEF 11, RES 15, Crit 18, Ddg 11
Reinforcements:
1x Bandit lvl 15 (Venin Axe, Turn 1, west)
HP 39, Atk 22, AS 16, Hit 121, Avo 41, DEF 16, RES 6, Crit 8, Ddg 9
1x Bandit lvl 16 (Hand Axe, Turn 2, south)
HP 39, Atk 23, AS 16, Hit 115, Avo 43, DEF 17, RES 7, Crit 8, Ddg 11
1x Bandit lvl 16 (Venin Axe, Turn 2, south)
HP 40, Atk 22, AS 17, Hit 122, Avo 44, DEF 17, RES 7, Crit 8, Ddg 10
1x Bandit lvl 15 (Venin Axe, Turn 3, west)
HP 39, Atk 22, AS 16, Hit 121, Avo 41, DEF 16, RES 6, Crit 8, Ddg 9
1x Dracoknight lvl 15 (Steel Axe, Turn 4, south)
HP 31, Atk 27, AS 12, Hit 106, Avo 31, DEF 15, RES 0, Crit 6, Ddg 7
1x Thunder Mage lvl 16 (Elthunder, Turn 5, west)
HP 24, Atk 20, AS 13, Hit 110, Avo 33, DEF 6, RES 12, Crit 17, Ddg 7
1x Fire Mage lvl 16 (Elfire, Turn 5, west)
HP 24, Atk 20, AS 12, Hit 117, Avo 32, DEF 6, RES 13, Crit 6, Ddg 8
1x Dracoknight lvl 16 (Steel Axe, Turn 7, east)
HP 32, Atk 27, AS 13, Hit 108, Avo 33, DEF 15, RES 0, Crit 6, Ddg 7
1x Dracoknight lvl 16 (Hand Axe, turn 7, east)
HP 32, Atk 25, AS 13, Hit 101, Avo 33, DEF 15, RES 0, Crit 6, Ddg 7
Lookin' great for Eddie, really. Still pretty decent for Nolan.
Howzabout the dreaded 1-E?
Eddie would have about 55+22 avoid, Aran would have 35+35 (Yeah, clearly Aran is better later on, the avoid gap between him and Eddie is 7!?)
1x Fighter lvl 17 (Steel Axe)
HP 34, Atk 29, AS 14, Hit 128, Avo 51, DEF 11, RES 4, Crit 7, Ddg 8
1x Fighter lvl 19 (Steel Axe)
HP 35, Atk 30, AS 16, Hit 131, Avo 56, DEF 12, RES 5, Crit 8, Ddg 9
1x Myrmidon lvl 18 (Steel Sword)
HP 29, Atk 22, AS 20, Hit 145, Avo 64, DEF 11, RES 6, Crit 14, Ddg 9
1x Myrmidon lvl 18 (Killing Edge)
HP 28, Atk 20, AS 18, Hit 146, Avo 61, DEF 11, RES 6, Crit 44, Ddg 10
2x Soldier lvl 18 (Steel Lance)
HP 32, Atk 26, AS 16, Hit 134, Avo 56, DEF 14, RES 9, Crit 7, Ddg 9
1x Soldier lvl 19 (Steel Lance, droppable chest key)
HP 32, Atk 26, AS 17, Hit 134, Avo 58, DEF 14, RES 8, Crit 7, Ddg 9
1x Soldier lvl 18 (Javelin)
HP 32, Atk 23, AS 16, Hit 119, Avo 56, DEF 13, RES 8, Crit 7, Ddg 9
1x Soldier lvl 19 (Javelin)
HP 33, Atk 24, AS 17, Hit 121, Avo 58, DEF 13, RES 8, Crit 7, Ddg 9
1x Soldier lvl 19 (Steel Greatlance)
HP 32, Atk 31, AS 16, Hit 124, Avo 56, DEF 14, RES 8, Crit 7, Ddg 9
3x Archer lvl 18 (Steel Bow)
HP 29, Atk 28, AS 16, Hit 136, Avo 56, DEF 13, RES 6, Crit 8, Ddg 9
1x Archer lvl 19 (Steel Bow)
HP 30, Atk 28, AS 17, Hit 141, Avo 57, DEF 13, RES 6, Crit 9, Ddg 10
1x Archer lvl 18 (Iron Longbow)
HP 29, Atk 26, AS 15, Hit 125, Avo 54, DEF 12, RES 6, Crit 9, Ddg 9
1x Archer lvl 19 (Steel Longbow)
HP 29, Atk 31, AS 16, Hit 121, Avo 57, DEF 12, RES 7, Crit 9, Ddg 10
2x Wind Mage lvl 19 (Elwind)
HP 27, Atk 24, AS 14, Hit 139, Avo 51, DEF 7, RES 13, Crit 6, Ddg 8
2x Thunder Mage lvl 19 (Elthunder)
HP 26, Atk 22, AS 13, Hit 126, Avo 49, DEF 7, RES 13, Crit 17, Ddg 8
1x Fire Mage vl 18 (Elfire)
HP 26, Atk 20, AS 14, Hit 134, Avo 51, DEF 7, RES 14, Crit 6, Ddg 8
1x Fire Mage lvl 19 (Meteor, secondary weapon Elfire, AS is 13 w/Elfire)
HP 26, Atk 23, AS 2, Hit 118, Avo 28, DEF 7, RES 14, Crit 6, Ddg 9
1x Armor Sword lvl 18 (Steel Blade)
HP 36, Atk 31, AS 14, Hit 115, Avo 54, DEF 17, RES 7, Crit 6, Ddg 11
1x Armor Axe lvl 18 (Hand Axe)
HP 37, Atk 27, AS 14, Hit 124, Avo 54, DEF 18, RES 7, Crit 7, Ddg 11
1x Armor Sword lvl 19 (Wind Edge)
HP 36, Atk 25, AS 15, Hit 112, Avo 56, DEF 18, RES 7, Crit 6, Ddg 11
1x Armor Axe lvl 18 (Steel Poleax)
HP 36, Atk 32, AS 12, Hit 112, Avo 50, DEF 17, RES 7, Crit 6, Ddg 11
1x Armor Lance lvl 19 (Steel Lance)
HP 37, Atk 28, AS 14, Hit 137, Avo 55, DEF 17, RES 7, Crit 7, Ddg 12
1x Armor Lance lvl 18 (Javelin)
HP 36, Atk 25, AS 14, Hit 119, Avo 54, DEF 17, RES 7, Crit 7, Ddg 11
1x Armor Lance lvl 18 (Steel Greatlance)
HP 36, Atk 33, AS 15, Hit 125, Avo 57, DEF 17, RES 7, Crit 7, Ddg 12
1x Priest lvl 18 (Physic, Heal)
HP 25, Atk --, AS 12, Hit --, Avo 56, DEF 7, RES 16, Crit --, Ddg 17
1x Priest lvl 18 (Physic, Heal)
HP 25, Atk --, AS 12, Hit --, Avo 56, DEF 7, RES 16, Crit --, Ddg 17
1x Jarod level 4 (Halberdier boss, Short Spear, three authority stars, stealable Concoction)
HP 39, Atk 30, AS 19, Hit 120, Avo 63, DEF 18, RES 15, Crit 15, Ddg 10
Reinforcements:
1x Fighter lvl 18 (Hand Axe, Turn 2, southwest)
HP 34, Atk 26, AS 15, Hit 124, Avo 54, DEF 11, RES 5, Crit 7, Ddg 9
1x Wind Mage lvl 18 (Elwind, Turn 2, southwest)
HP 25, Atk 23, AS 13, Hit 139, Avo 49, DEF 6, RES 13, Crit 6, Ddg 8
1x Fire Mage lvl 18 (Elfire, Turn 2, southwest)
HP 24, Atk 20, AS 13, Hit 133, Avo 50, DEF 6, RES 15, Crit 6, Ddg 9
1x Thunder Mage lvl 18 (Elthunder, Turn 2, southwest)
HP 24, Atk 20, AS 13, Hit 126, Avo 49, DEF 7, RES 12, Crit 17, Ddg 8
2x Fighter lvl 18 (Venin Axe, Turn 3, east)
HP 35, Atk 26, AS 16, Hit 133, Avo 55, DEF 11, RES 4, Crit 7, Ddg 8
1x Myrmidon lvl 19 (Steel Blade, Turn 5, west)
HP 29, Atk 25, AS 15, Hit 124, Avo 55, DEF 10, RES 7, Crit 13, Ddg 10
1x Myrmidon lvl 18 (Wind Edge, Turn 5, west)
HP 29, Atk 19, AS 18, Hit 119, Avo 61, DEF 10,RES 7, Crit 13, Ddg 10
1x Fighter lvl 18 (Hand Axe, Turn 6, southwest)
HP 34, Atk 26, AS 15, Hit 124, Avo 54, DEF 11, RES 5, Crit 7, Ddg 9
1x Wind Mage lvl 18 (Elwind, Turn 6, southwest)
HP 26, Atk 23, AS 13, Hit 139, Avo 49, DEF 6, RES 13, Crit 6, Ddg 8
1x Fire Mage lvl 18 (Elfire, Turn 6, southwest)
HP 25, Atk 20, AS 13, Hit 133, Avo 50, DEF 6, RES 15, Crit 6, Ddg 9
1x Thunder Mage lvl 18 (Elthunder, Turn 6, southwest)
HP 25, Atk 20, AS 13, Hit 126, Avo 49, DEF 7, RES 12, Crit 17, Ddg 8
2x Fighter lvl 18 (Venin Axe, Turn 9, east)
HP 35, Atk 26, AS 16, Hit 133, Avo 55, DEF 11, RES 4, Crit 7, Ddg 8
1x Armor Sword lvl 19 (Steel Blade, deployed when a unit reaches top floor, north)
HP 36, Atk 31, AS 14, Hit 117, Avo 54, DEF 17, REs 7, Crit 6, Ddg 11
2x Armor Axe lvl 19 (Hand Axe, deployed when a unit reaches top floor, north)
HP 37, Atk 27, AS 14, Hit 124, Avo 54, DEF 18, RES 7, Crit 7, Ddg 11
Yeah, very few actually get above the 50s, some are even still in the 40s. Methinks y'all bitch too much. This is Aran pulling this off this sort of avoid, I should note.
Nolan at this point would have about 45 base avoid, so 67 with Eddie, 80 with Aran. Yeeeaaahhh...I suppose Nolan's a better leader than Jarod, most definitely better than Miccy.
So it's a bit iffy at first, but I think it does show some results for the DB into part 1.
Perhaps part 3 might not be too significant, simply because it's so short. But there are still effects. 20/1 Nolan with Aran would have about 47-50 base avoid+35 would give about 82-85.
Cat lvl 14
HP 41, Atk 22, AS 20, Hit 136, Avo 46, DEF 12, RES 10, Crit 10, Ddg 6
Cat lvl 15
HP 42, Atk 27, AS 20, Hit 137, Avo 47, DEF 14, RES 10, Crit 10, Ddg 7
Cat lvl 16
HP 43, Atk 29, AS 22, Hit 141, Avo 51, DEF 14, RES 10, Crit 11, Ddg 7
Cat lvl 17
HP 43, Atk 31, AS 22, Hit 142, Avo 52, DEF 16, RES 10, Crit 11, Ddg 8
Tiger lvl 14
HP 48, Atk 32, AS 16, Hit 132, Avo 38, DEF 18, RES 4, Crit 9, Ddg 6
Tiger lvl 15
HP 48, Atk 39, AS 16, Hit 136, Avo 38, DEF 18, RES 6, Crit 10, Ddg 6
Tiger lvl 16
HP 50-52, Atk 39, AS 16, Hit 137, Avo 39, DEF 20, RES 6, Crit 11, Ddg 7
Tiger lvl 17
HP 51-52, Atk 41, AS 18, Hit 141, Avo 43, DEF 20, RES 6, Crit 11, Ddg 7
Not reliable, but again he's keeping them in the 50s. I know Nolan's already a god, but it shows he's capable. 18-1 Eddie with A Nolan has about 80 avoid, Caladbolg adding was it 5 or 6? Holy crap, 8? Well, seems Eddie can bend them down to the 40s.
Really, how's that going unnoticed? I mean, it's no ZiharkxVolug (the hotness alone repels the enemy advance, as you dare not touch godliness), but it's better than just letting them slap you in the face, is it not?
Aran would have about 38-41 avoid base, so about 73-75 avoid. Not quite as good, but he IS the one pulling off actual durability by now...