Maybe it's got some merit?
10/1 Meg
27 HP, 14 Str, 10-11 Skill, 13-14 Speed, 13 Luck, 14 Def, 11 Res. 33-35 Hit, 39-41 avoid, 5 crit. S Swords, D Lances. Holy affinity.
12/1 Aran
28 HP, 14-15 Str, 16-17 Skill, 12-13 Speed, 7-8 Luck, 15 Def, 5 Res. 39-42 hit, 31-34 avoid, 13 crit. S Lances, Thunder affinity.
Rather comparable, his only serious win is the 8 more crit, since no S rank spears exist until after the DB finished their parts.
Couple things to note.
1. Meg has more luck, so no crit chances on her.
2. Meg has more speed, so she is doubled far less often.
3. Meg has the same move, and neither see any real sort of move penalty till the bog.
4. Meg has 2 weapon choices to Aran's 1. She's now able to use whatever Aran can, furthering the boost to her offense and capabilities. Her multiple choices of ranged weapons and her Holy affinity grant her accurate range. Hey, Aran can't use the brave sword, either. Not that Meg should ever have it, but it's something she can do that Aran can't.
5. Lol, needs to C support Nolan just to generally tie Meg's base. In fact, Eddie's got similar avoid at this point in time (level 13, he'd have 46 avoid), didn't we agree he can put Earth to good use too?
6. Aran does have an advantage that can be pretty dooming to all this despite, that being his Thunder affinity and extra defense and HP. Despite having numerous advantages against him, his one solid one can make all this pale in comparison. He also gives more avoid, generally making him a better support partner for others, cause Thunder absolutely devestates Holy.
7. Aran does have the extra crit...
But as you can see here, they are very close in comparison. Why seal them early?
Well...Why not? Both aren't exactly gonna go into part 4, so it's not like they're gonna take a crown with them. they might as well help make part 4 easier for the people you WILL be using in part 4, if any. f you aren't, well it's still helping make part 1 easier in the least.
EDIT: Woops, mean she has D lances, not A. Still, forge steel, you get silver's might, no big deal.
10/1 Meg
27 HP, 14 Str, 10-11 Skill, 13-14 Speed, 13 Luck, 14 Def, 11 Res. 33-35 Hit, 39-41 avoid, 5 crit. S Swords, D Lances. Holy affinity.
12/1 Aran
28 HP, 14-15 Str, 16-17 Skill, 12-13 Speed, 7-8 Luck, 15 Def, 5 Res. 39-42 hit, 31-34 avoid, 13 crit. S Lances, Thunder affinity.
Rather comparable, his only serious win is the 8 more crit, since no S rank spears exist until after the DB finished their parts.
Couple things to note.
1. Meg has more luck, so no crit chances on her.
2. Meg has more speed, so she is doubled far less often.
3. Meg has the same move, and neither see any real sort of move penalty till the bog.
4. Meg has 2 weapon choices to Aran's 1. She's now able to use whatever Aran can, furthering the boost to her offense and capabilities. Her multiple choices of ranged weapons and her Holy affinity grant her accurate range. Hey, Aran can't use the brave sword, either. Not that Meg should ever have it, but it's something she can do that Aran can't.
5. Lol, needs to C support Nolan just to generally tie Meg's base. In fact, Eddie's got similar avoid at this point in time (level 13, he'd have 46 avoid), didn't we agree he can put Earth to good use too?
6. Aran does have an advantage that can be pretty dooming to all this despite, that being his Thunder affinity and extra defense and HP. Despite having numerous advantages against him, his one solid one can make all this pale in comparison. He also gives more avoid, generally making him a better support partner for others, cause Thunder absolutely devestates Holy.
7. Aran does have the extra crit...
But as you can see here, they are very close in comparison. Why seal them early?
Well...Why not? Both aren't exactly gonna go into part 4, so it's not like they're gonna take a crown with them. they might as well help make part 4 easier for the people you WILL be using in part 4, if any. f you aren't, well it's still helping make part 1 easier in the least.
EDIT: Woops, mean she has D lances, not A. Still, forge steel, you get silver's might, no big deal.